Binoculars

Equipment / Surveillance Gear

Binoculars

Wide-Scan Binocs
Model: Jassim Design VX3 Scanner
Type: Wide view binoculars
Cost: 100
Availability: 1
Game Notes:
Wide-scan binocs provide a +1D bonus to search skill rolls where the target individual or area lies more than 20 meters away from viewer.
Source: Gundark’s Fantastic Technology (page 90), Tales of the Jedi Companion (pages 123 124)

Ziko 1000 Macrobinoculars
Model: Ziko 1000 Field Macrobinoculars
Type: Image-magnification sensor
Skill: Sensors
Cost: 100
Availability: 1
Range: 100-250/500/1,000
Game Notes:
All modes have an Easy sensors difficulty at short range, increasing one level per range band. Search and other Perception-based rolls may be increased when using macrobinoculars by +3D when used to find something more than 100 meters away, at the gamemaster’s discretion.
Source: Rules of Engagement – The Rebel SpecForce Handbook (page 40)

Macrobinoculars
Type: Standard macrobinoculars
Skill: Sensors
Cost: 100
Availability: 1
Range: 100 meters to 1 kilometer
Game Notes:
All search and Perception-oriented skills are increased by 3D when using the macrobinocular to view areas more than 100 meters away. If attached to a blaster via specialized programming software, they provide a +3D bonus to all medium and long-range shots, provided the attacker is in a steady “sniper” position.
Source: Rulebook (page 226), Heir to the Empire Sourcebook (page 109)

Headstrap Macrobinoculars
Model: Ziko 1125 Heads-Up Macrobinoculars
Type: head-mounted image-magnification sensor
Skill: Sensors
Cost: 200
Availability: 2
Range: 100-250/500/1,000
Game Notes:
All modes have an Easy sensors difficulty at short range, increasing one level per range band. May be used to improve aiming by +2D with blaster or slugthrower weapons (at medium and long range) if the weapon is equipped with a laser-sight. Search and other Perception based rolls may be increased when using macrobinoculars by +3D when used to find something more than 100 meters away, at the gamemaster’s discretion.
Source: Rules of Engagement – The Rebel SpecForce Handbook (page 40)

Holorecording Macrobinoculars
Model: Neuro-Saav Model TT4 Holorecording Macrobinoculars
Type: Specialized image magnification/recording device
Skill: Search
Cost: 2,000
Availability: 2*
Game Notes:
Holorecording macrobinoculars provide the normal advantages of standard image magnification devices (this specific unit gives +2D to all search or Perception rolls more than 100 meters away). In addition, the device can record up to three standard hours of visuals on a standard data card.

  • Note: This item is not available prior to the Battle of Endor.

Source: The Last Command Sourcebook (page 123), Gundark’s Fantastic Technology (page 88), The Thrawn Trilogy Sourcebook (page 189)

Experimental Holorecording Macrobinoculars
Model: SpecForce Holorecording Macrobinoculars
Type: Specialized image-magnification/recording device
Skill: Sensors
Cost: 8,000
Availability: 2
Range: 100-250/500/1,000
Game Notes:
All modes have an Easy sensors difficulty at short range, increasing one level per range band. Search and other Perception-based rolls may be increased when using macrobinoculars by +3D when used to find something more than 100 meters away, at the gamemaster’s discretion.
Source: Rules of Engagement – The Rebel SpecForce Handbook (page 41)

Infra-Goggles
Model: Drolan Plasteel Infra-goggles
Type: Infrared goggles
Cost: 300
Availability: 2
Game Notes:
Reduces darkness-related attack difficulty modifiers by 2D. However, if intense light (from a glowrod or other sudden source of illumination) is shined directly on the goggles, the wearer must immediately make a Difficult willpower roll or be blinded for 1D rounds.
Source: Gundark’s Fantastic Technology (page 89), Tales of the Jedi Companion (page 122)

Snooper Goggles
Type: Night macrobinoculars
Skill: Search
Cost: 300
Availability: 2, R
Game Notes:
Adds +2D to search in low light conditions; goggles without photo-reducing sensors are susceptible to sudden flashes of light (the wearer can be blinded).
Source: Gundark’s Fantastic Technology (page 90), Han Solo and the Corporate Sector Sourcebook (page 121)

Peer Snooper Goggles
Model: VidGraph Peer Macrobinoculars
Type: Low-light image-magnification sensor
Skill: Sensors
Cost: 300
Availability: 2, X in some systems
Game Notes:
Add +2D to search in low light. All modes have an Easy sensors difficulty at short range, increasing one level per range band. Search and other Perception-based rolls may be increased when using macrobinoculars by +3D when used to find something more than 50 meters away, at the gamemaster’s discretion.
Source: Rules of Engagement – The Rebel SpecForce Handbook (page 41)

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License