Blasters

This is to list different types of blasters in the system, any house rules for them, and where to find them in the books.

Basic Blaster Carbine
spaceThese weapons are shorter and less accurate than blaster rifles, the weapons they are based upon. However, they are rugged and reliable and malfunctions are very rare. These weapons are less advanced than blaster rifles, and older models can often be found at greatly discounted prices.

Model: SoroSuub QuickSnap 36T
Type: Blaster Carbine
Scale: Character Scale
Skill: Blaster: Blaster Carbine
Ammo: 100
Cost: 900 (power packs: 25)
Availability: 2, F, R or X
Fire Rate: 1
Range: 3-25/50/250
Damage: 5D
Game Notes:

  • At long range, increase difficulty by +5

Source: Page 231, Star Wars Roleplaying Game, Second Edition, Revised and Expanded
Special Campaign Rules: None

Basic Blaster Pistol
spaceThis is the most common weapon in the galaxy. It is popular with urban police forces, traders, and anyone else who needs to pack respectable firepower in a compact package. Ownership of these weapons is restricted in many systems.

Model: BlasTech DL-18 Blaster Pistol
Type: Blaster Pistol
Scale: Character Scale
Skill: Blaster: Blaster Pistol
Ammo: 100
Cost: 500 (power packs: 25)
Availability: 1, F, R or X
Fire Rate: 1
Range: 3-10/30/120
Damage: 4D
Game Notes: None
Source: Page 229-231, Star Wars Roleplaying Game, Second Edition, Revised and Expanded
Special Campaign Rules: None

Basic Blaster Rifle
spaceAmong the most popular personal weapons in the galaxy, blaster rifles are in common use throughout the Imperial forces. They have retractable stock and sight. In most systems, ownership is restricted to military organizations. Imperial stormtroopers favor blaster rifles.

Model: SoroSuub Stormtrooper One Blaster Rifle
Type: Blaster Rifle
Scale: Character Scale
Skill: Blaster: Blaster Rifle
Ammo: 100
Cost: 1,000 (power packs: 25)
Availability: 2, X
Fire Rate: 1
Range: 3-30/100/300
Damage: 5D
Game Notes:

  • If the retractable stock and scope are used for one round of aiming, the character receives an additional +1D to Blaster.

Source: Page 231, Star Wars Roleplaying Game, Second Edition, Revised and Expanded
Special Campaign Rules: None

Basic Heavy Blaster Pistol
spaceA heavy blaster pistol is a compromise: it gives the user a lot more firepower, but with very limited range — this is accomplished by draining a lot of energy from the power pack, at the expense of ammo. A heavy blaster pistol is crammed into a standard pistol frame, making it easy to disguise if necessary. These weapons are illegal or heavily restricted in many systems.

Model: BlasTech DL-44 Heavy Blaster Pistol
Type: Blaster Pistol
Scale: Character Scale
Skill: Blaster: Heavy Blaster Pistol
Ammo: 25
Cost: 750 (power packs: 25)
Availability: 1, F, R or X
Fire Rate: 1
Range: 3-7/25/50
Damage: 5D
Game Notes: None
Source: Page 231, Star Wars Roleplaying Game, Second Edition, Revised and Expanded
Special Campaign Rules: None

Basic Hold-Out Blaster
spaceSmall enough to be hidden in the hand of a human, hold-out blasters are common in urban areas with strict weapon controls and among undercover agents.
spaceHold-out blasters require custom designed power packs and only hold enough blaster gas for a few shots. They are illegal or closely regulated in most systems. Many systems, however, look on them as a "self-defense" alternative to the more powerful types of personal weapons and available.

Model: Merr-Sonn Munitions Q2 Hold-Out Blaster
Type: Concealable Blaster
Scale: Character Scale
Skill: Blaster: Hold-Out Blaster
Ammo: 6
Cost: 275 (power packs: 25)
Availability: 2, R or X
Fire Rate: 1
Range: 3-4/8/12
Damage: 3D
Game Notes: None
Source: Page 229, Star Wars Roleplaying Game, Second Edition, Revised and Expanded
Special Campaign Rules: None

Basic Sporting Blaster
spaceA small, short blaster, often used for small-game hunting or personal defense. Sometimes used for dueling. This is the smallest weapon to use standard power packs.

Model: Drearian Defense Conglomerate Defender
Type: Sporting Blaster
Scale: Character Scale
Skill: Blaster: Sporting Blaster
Ammo: 50
Cost: 350 (power packs: 25)
Availability: 1, F
Fire Rate: 1
Range: 3-10/30/60
Damage: 3D+1
Game Notes: None
Source: Page 229, Star Wars Roleplaying Game, Second Edition, Revised and Expanded
Special Campaign Rules: None

Basic Sporting Blaster Rifle
spaceBuilt in an attempt to circumbent standard restrictions on the blaster rifle, the "sport rifle" is merely a smaller version of its more lethal cousin. It was introduced early in the days of the Empire by groups that worried over the new centralization of power. In general, it is just as restricted in use as the blaster rifle.

Model: Drearian Defense Conglomerate "Light Sport" Hunter
Type: Sporting Blaster Rifle
Scale: Character Scale
Skill: Blaster: Blaster Rifle
Ammo: 100
Cost: 900 (power packs: 25)
Availability: 1, F
Fire Rate: 1
Range: 3-40/120/350
Damage: 4D+1
Game Notes:

  • If the retractable stock and scope are used for one round of aiming, the character receives an additional +1D to Blaster.

Source: Page 231, Star Wars Roleplaying Game, Second Edition, Revised and Expanded
Special Campaign Rules: None

E-Web Repeating Blaster
spaceThe E-Web is at the limit of "portable" blaster weapon technology — troops can carry it, but they certainly can't fire it without tripod mounting. It is normally allotted as an infantry support weapon, and the crew is expected to keep the weapon moving with the troops for backup when needed.

Model: BlasTech E-Web Repeating Blaster
Type: Two-Man Heavy Repeating Blaster
Scale: Character Scale
Skill: Blaster: Repeating Blaster
Ammo: Power Generator Only
Cost: 5,000
Availability: 2, X
Fire Rate: -
Range: 3-75/200/500
Damage: 8D
Game Notes: None
Source: Page 231-233, Star Wars Roleplaying Game, Second Edition, Revised and Expanded
Special Campaign Rules: None

Light Repeating Blaster
spaceLonger and more powerful than blaster rifles, these weapons are for large-scale actions, often supplementing ground squads and providing cover for artillery gunners while their weapons are being set up. These weapons are normally about one to one-and-a-half meters long, and can be run off power packs or attached to generators for unlimted firepower. They are normally available only to the military.

Model: BlasTech T-21
Type: Light Repeating Blaster
Scale: Character Scale
Skill: Blaster: Repeating Blaster
Ammo: 25
Cost: 2,000 (power packs: 25)
Availability: 2, X
Fire Rate: -
Range: 3-50/120/300
Damage: 6D
Game Notes: None
Source: Page 231, Star Wars Roleplaying Game, Second Edition, Revised and Expanded
Special Campaign Rules: None

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