Charon Battle Armor

Equipment / Protective Gear / Powersuits

Type: Charoon battle armor suit
Scale: Character
Skill: Powersuit operation
Cost: Not available for sale
Availability: 4
Game Notes:

Armor has Dexterity 4D+1, dodge 4D+2, plasma cannon 4D+2, Strength 5D, brawling 5D+2, climbing/ jumping 5D+1 and lifting 6D. Armor can make no more than two attacks per round. Plasma cannon does 4D+1 damage, armor claws do 6D damage. Charon biosensing technology allows the battle armor to automatically acquire targets which are obscured by the environment, and to make a free 6D search roll against any hiding or sneaking character. Humanoids must make a Moderate Dexterity roll to twist into the battle armor and a Difficult powersuit operation roll to operate the suit. They also have +2 added to all difficulties numbers when using the suit to perform an action. A Moderate stamina roll must be made every 15 minutes, failure indicating exhaustion and heat prostration. Subtract 1D from all skills and attributes until the character has at least an hour’s rest.

Source: Otherspace (page 29), Otherspace II (page 23)

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