Create Force Storms

Create Force Storms
Control Difficulty
spaceH (30)
Sense Difficulty
spaceH (30)
Alter Difficulty
spaceH (30) – modified by proximity, damage and size
space+5 per 1D damage
space+5 for 100m or less
space+10 for 100m to 1km
space+15 for 1km
space+2 for every additional 1km
Warning[[/span]] – User automatically gains a Dark Side Point.
Required PowersHibernation Trance, Life Detection, Life Sense, Magnify Senses, Receptive Telepathy, Sense Force, Telekinesis, Farseeing, Projective Telepathy, Instinctive Astrogation, Rage
Power MUST be kept ‘up’ until the storm is dissipated
Effect – This is perhaps the single most destructive Force power known. It allows a Force-user to twist the space-time continuum to create vast storms of Force. The power also allows limited control of these storms. Capable of annihilating vortices, the storms can swallow whole fleets of spaceships or tear the surfaces off worlds.
Use of this power requires the focusing of hate and anger to an almost palpable degree and there is considerable danger involved. Some are able to create Force storms, but fail at harnessing what they have foolishly unleashed. If the Force-user is destroyed the storm dissipates within minutes.
When a Force-user attempts to create a force storm, they must determine the diameter and the amount of damage (the damage dice start at a base of 0D and are capital scale). If the Force-user fails any of the rolls, the storm is summoned with the desired damage, but it attempts to consume the summoner.
At +10 difficulty, the summoner can attempt unusual maneuvers with the storm, such as creating a vortex to draw unwary victims to a specified point.
Located – Tales of the Jedi Companion Sourcebook p. 60

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License