Eloms are short, stocky bipeds that have a thick, oily pelt of dark, stringy fur. Eloms have tough skin, and their hands and feet are coated with thick callouses. Their fingers are tipped with hard, hooked claws well-suited for subterranean existence. Their feet have a pair of toes, that are jointed in such a way as to make them prehensile.
Dexterity 1D/3D+2
Knowledge 1D/3D+1
Mechanical 1D/3D
Perception 1D/3D+1
Strength 2D/4D
Technical 1D/2D+2

Digging Claws: Eloms use their powerful claws to dig through soil and soft rock, but rarely, if ever, used them in combat. They add +1D to Climbing and Digging rolls. They add +1D to damage, but increase the difficulty by one level if used in combat.
Moisture Storage: When in a situation when water supplies are critical, Elom characters should generate a Stamina total. This number represents how long, in days, an Elom can go without water. For every hour of exhaustive physical activity the Elom participates in, subtract one day from the total.
Low-Light Vision: Eloms gain a +2D to Search in dark conditions, but suffer 2D-4D stun damage if exposed to bright light.
Move: 7/9, 5/8 (climbing)
Pip Cost: 1

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