Ex Imperial Bounty Hunter

Ex-Imperial Bounty Hunter
Dex: 4D; blaster, dodge, grenade, melee combat, melee parry
Kno: 2D+2; alien species, languages, streetwise, survival
Mec: 2D+2; astrogation, beast riding, jet pack operation, space transports, starship gunnery, starship shields
Per: 3D; bargain, command, investigation, search, sneak
Str: 3D+2; brawling, climbing/jumping, lifting, stamina
Tec: 2D; armor repair, blaster repair, space transports repair, starship weapon repair
Species: Human
Move: 10
Force Sensitive: Yes or No {If yes, start with 1 Dark Side point and additional Force point}
Force Pts: 1
Dark Side Pts: 0 or 1 {starts with Dark Side point if Force sensitive}
Character Pts: 5
Credits: 2000
Equipment: jet pack (burst lasts one turn and flies 100 meters horizontally or 30 meters vertically; has 10 bursts), bounty hunter armor (+2D physical/+1D energy/-1D Dexterity), 2 medpacs, heavy blaster pistol (5D), hold-out blaster pistol (3D+2), light repeating blaster (6D), knife (Str+1), Imperial bounty hunting license, Imperial weapon carry permits.
Note: Imperial license and permits are revoked and become invalid if this character gains an Imperial bounty.

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