Force of Will
Control Difficulty
E (10)
Power may be kept ‘up’.
Effect – By using Force of Will, the Force-user uses their Willpower skill to fight the effects of hostile Force powers. If faced with a telekinetic- or mind-based power, the Force-user’s Willpower skill roll may be added to either the Control or Perception code. The Control (or Perception) plus Willpower total is referred to as the “protection number”.
- If the attack roll > protection number
The attack hits and has full effect
- If the attack roll > Control (or Perception) <= protection number
The Force-user is “Battered”
Battered: Subtract 1D from the Force-user’s Willpower skill. The Force-user can still continue to defend but must do so with the decreased Willpower. Reroll for a new protection number. If the Force-user’s Willpower ever reaches 0D, the Force of Will is automatically dropped and the Force-user can only resist with Control or Perception.
- If the attack roll <= Control (or Perception) roll
The attack has no effect.
Note:
- Force of Will does not protect against Force Lightning, Force Storms or objects hurled by Telekinesis, since in each case the power creates a physical manifestation;
- It takes 1 day or 1 hour in Emptiness (or Rage) to recover 1D of damage from "battering of the will".
Located – Tales of the Jedi Companion Sourcebook p.45





