Lifemerge

Lifemerge

Control Difficulty
spaceD (20)
Sense Difficulty
spaceD (20)

Effect – A Jedi may attempt to activate this power at his death. At the moment the Jedi knows death is imminent (just after a fatal wound, or just before it), the Jedi calms his mind and body (Difficult Control roll), preparing to surrender his mortal shell. The Jedi then reaches out with his mind, tracing the ebb and flow of the Force around him and through him (Difficult Dense roll).

Upon succeeding at both rolls, the Jedi’s spirit exits his body and becomes one with the Force, while still retaining his original identity. His body fades into nothingness, but the Jedi who passes in this fashion will not completely die.

The Jedi can make a number of visitations to his close friends and associates equal to the number of Force Points he had upon death. In this fashion, a player who knows his character is about to die can ensure that death will mean something, as he can manifest to important persons in later sessions and warn them of impending disaster, or offer wisdom and knowledge.

At the gamemaster’s discretion, and based on the power level of the Jedi when he died, only Force-sensitive characters may witness the visitation. After death, the Jedi cannot influence the material world in any way.

The Jedi may not teach Force skills, Force powers, general skills, etc. This is knowledge and not training.

Located – Online posting edited by Spark Force 7 Council for use in the Sparks campaign.

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