Miscellaneous Starship Equipment

Miscellaneous Ship Equipment

Plasma Torch Boarding Device
Model: BlasTech Plasma Cut Boarding Device
Type: Plasma torch boarding device
Scale: Starfighter
Skill: Starship gunnery
Crew: 2
Cost: 4,750
Availability: X
Game Notes:
The plasma torch boarding device is mounted on a ship’s airlock system. The controls are just inside the main airlock. The extendable plasma torch (fire control 0D, range of 4 meters, damage 8D) slowly cuts through a ship’s hull. Roll the target ship’s hull -2D; if the torch’s roll scores “lightly damaged” result, it has breached the hull. Once the hull is breached, the torch requires a full minute to cut a one meter wide by two meter high hole. The boarding tube attaches to the hull and forms an airtight seal in 30 second.
Source: Han Solo and the Corporate Sector Sourcebook (page 101), Pirates & Privateers (page 49)

Cotterdam Universal Airlock
Model: TaggCo. Cotterdam Universal Airlock
Type: Ship-to-ship airlock
Cost: 3,500
Availability: 2
Game Notes:
One of the older and more proven universal spacelocks is a “cotterdam”. This is a flexible tube with an interior ladder/walkway with a multi-lock ring on the extended end. The multi lock ring houses three sets of pressure, chemical, magnetic, and mechanical surface-tosurface sealing methods.
Source: Pirates & Privateers (page 49)

Universal Airlock
Model: SoroSuub Corp. Universal Airlock
Type: Space-to-ship portable airlock
Cost: 3,000
Availability: 2
Game Notes:
This airlock is made of a durable synthetic fabric over a geometrically collapsible frame. Collapsed, it is no longer than a half meter in diameter, but expands to a 5 meter diameter capsule with a hatch and bag-lock. The bag-lock exits to space, and is pressurized by a high power pneumatic pump. The other exit is a simple hatch, with a multi-lock sealing ring. The pressurized interior leaves the airlock somewhat vulnerable to punctures, although the frame resists instant depressurization – 3D Strength to resist damage.
Source: Pirates & Privateers (page 49)

Givin Emergency Vacuum Seal
Model: Galvronos Givin Interchanges, Limited EVS BBS-909
Type: Emergency vacuum seal
Cost: 750 (up to 50 centimeters in diameter); 1,000 (51-100 centimeters in diameter)
Availability: 3
Game Notes:
Normal application requires a Moderate Strength total (to fight the pull of the atmosphere rushing out into space) and a Moderate Dexterity total (to reach and hit the controls while the character is fighting not to get pulled out into space). Seals come in different sizes ranging from 10 centimeters to 1 meter in diameter.
Source: Galladinium’s Fantastic Technology (page 66)

Deflector Shields
Model: Standard Deflector Shields
Type: Particle & ray/energy shields
Scale: Starfighter
Shield Code Cost Weight (in tons)
1D 4,000 6
2D 10,000 8
3D 20,000 10
Source: Galaxy Guide 6: Tramp Freighters (page 40)

Cargo-Mover Tractor Beam
Model: Bonadon Cargo-Mover Tractor Beam
Type: Light ship-to-ship tractor beam
Scale: Starfighter
Skill: Starship gunnery
Cost: 8,000
Weight: 15 metric tons
Availability: 2
Space Range: 1-3/7/15
Atmosphere Range: 100-300/700/1.5 km
Fire Control: 2D
Damage: 2D
Source: Pirates & Privateers (pages 46-47)

Tractor Beam
Model: Arakyd Flight Bay Tractor Beam
Type: Medium tractor beam
Scale: Starfighter
Skill: Starship gunnery
Crew: 1
Cost: 12,000
Availability: 2
Fire Control: 2D
Damage: 3D
Source: Hideouts & Strongholds (page 13)

Backup Battery
Model: Corellian Engineering Corp. Lifesaver Emergency Battery
Type: Backup battery
Cost: 10,000
Weight: 1 metric ton
Availability: 2
Game Notes:
This backup battery is marketed as a life support system fail-safe, allowing up to an hour’s extra survival in the event of a catastrophic power failure. Ordinarily, life support fails while running silent in only a few minutes, due to lack of power, but the backup battery allows the ship to lurk in space for an extended period.
Source: Pirates & Privateers (page 40)

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