Odenji

Home Planet: Issor
Attribute Dice: 12D
DEXTERITY 2D+1/4D+1
KNOWLEDGE 2D/5D
MECHANICAL 1D/3D
PERCEPTION 2D+2/4D+2
STRENGTH 1D+2/3D+2
TECHNICAL 2D/4D

Special Abilities:
Swimming: Due to their webbed hands and feet, Odenji gain +3 to their Move score and +1D+2 to dodge in underwater conditions.
Melanncho: When ever something particularly disturbing happens to an Odenji (the death of a friend or relative, failure to reach an important goal), he must make a Moderate willpower roll. If the roll fails, the Odenji experiences a personal melanncho, entering a state of depression and suffering a -1D penalty on all rolls until a Moderate willpower roll succeeds. The gamemaster should allow no more than one roll per game day.
Aquatic: The Odenji possess both gills and lungs and can breath both in and out of water.

Story Factors:
Melanncho: Even when not in a personal melanncho, Odenji are sad or apathetic at best. They rarely show happiness unless with very close family or friends.

Move: 10/12
Size: 1.5-1.8 meters
Source: Alien Encounters (page 111)

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