Sarkan

Home Planet: Sarka
Attribute Dice: 12D
DEXTERITY 1D/3D+2
KNOWLEDGE 2D/4D+1
MECHANICAL 1D/3D+2
PERCEPTION 2D/4D+2
STRENGTH 3D/6D+1
TECHNICAL 1D/3D

Special Abilities:
Cold-Blooded: Sarkans are cold-blooded. If exposed to extreme cold, they grow extremely sluggish (all die codes are reduced by -3D). They can die from exposure to freezing temperature within 20 minutes.
Night-Vision: The Sarkans have excellent night vision, and operate in darkness with no penalty.
Tail: Sarkans can use their thick tail to attack in combat, inflicting STR+3D damage.

Story Factors:
Sarkan Protocol: Sarkans must be treated with what they consider “proper respect.” The Sarkan code of protocol is quite explicit and any violation of established Sarkan greeting is a severe insult. For “common” Sarkans, the greeting is brief and perfunctory, lasting at least an hour. For more respected members of the society, the procedure is quite elaborate.

Move: 4/7
Size: 1.9-2.2 meters tall
Source: Alien Encounters (page 130), The Thrawn Trilogy Sourcebook (page 148), The Last Command Sourcebook (pages 107-108), Ultimate Alien Anthology (pages 136-137)

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