Technical Terms
Starships and Vehicles— Technical Terms (for fluff and fun)
- Activation Matrix: The bit of the hyperdrive that makes it go so darn fast.
- Agitator Bearings: Necessary for repulsorlift operation on gas giants. Adjustible.
- Alluvial dampers: Keeps the ship from shaking itself apart at high speeds.
- Amicron Mix: Acts as a radiation soak, and is used to shield any system that leaks dangerous radiation. Should be changed fairly often.
- Anion Discharge System: How the ship gets rid of ion drive by-products.
- Antioxidant Induction Fluid: Keeps the Activation Matrix from covering itself with a thick rustlike layer which prevents hyperdrive use. (Caution: Do not drink!)
- Balance Turbines: Distributes repulsorlift field energy evenly around the craft.
- Brath Bearing Brackets: Allow smooths rapid turns on speederbikes.
- Central Computer System: What it says.
- Cephalaph Shielding: A waxy grey insulant used to protect the other systems from the ship's power plant emissions.
- Comm unit: Pretty obvious, isn't it?
- Computer Control Circuits: Enables the computer to activate and deactivate ship's systems.
- Computer Feedback Circuits: Keeps computer aware of the status of the various systems.
- Drive Compensator: a device used to counterbalance to effects of the drive.
- Drive Compensator Fusion Coil: The central (and, consequently, the most expensive) part of the fusion engine, which provides power to the ship.
- Ethereal Rudder: Directional control in starfighters.
- Fission Charger: a device used to recharge fuel cells.
- Frigidon Mix: Very cold fluid. Passed through certain systems in partially insulated tubes to keep them from overheating. Also poured on things to make them more brittle.
- Fuel Cells: Containers of fusable material designed to be used by the power plants. Burnt out fuel cells can be recycled, or recharged through a fission charger.
- Fuel Converters: Since most ships have reactionless drives, fuel converters would be quite uncommon. If your ship has one, and it blows, you've got a major problem on your hands.
- Horizontal boosters: Thrusters used to provide lateral movement. Also known as lateral thrusters.
- Hyperdrive: That which makes the ship go past light speed. Duh.
- Hyperspace Compass: A heading indicator. Like a compass, it measures your direction of travel.
- Inertial Dampers: Keeps the crew from getting that chunky salsa look when the ship makes a fast turn.
- Interphase Transducers: Converts energy from the powerplants into a form usable by the hyperdrive.
- Ion Piston: Ion engine part.
- Jehltekk Enhancer Valve: Component of a repulsorlift maneuvering system.
- Microimpact Dampers: Keep the ships drive systems from jolting themselves out of alignment.
- Power Couplings: A power coupling transfers energy from one circuit into another.
- Power Plant: Source of energy for all ships systems.
- Quad Power Cyclers: power cyclers for speeder craft.
- Sliverfoils: Ion engine component.
- Reactant Agitator Injector: Fuel injecton? Probably some form of catalyst for the engines.
- Repulsorlift generator: Generates the repulsorlift field. Repulsorcoils.
- Repulsor Modulator: Accelerator?
- Servo-bracket: Available in any landspeeder, brackets the servos.
- Synthion Foam: Insulates, reduces emissions, and holds things together in a pinch.
- Thersop Ambulator: Skiff tiller control component.
- Trianolubricant fluid: Keeps ion drives from overheating.
- Trianolubricant Injection System: Keeps those ion drives swimming.
- Turbothrust Converter Coils: Expressed in sizes V-5 to V-12.
DD sent these to me in an Email, and originally compiled these.
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page revision: 4, last edited: 29 Nov 2011 23:04





