Thrown Weapons

Throwing Knife
Model: Standard throwing knife
Type: Melee weapon
Scale: Character
Skill: Thrown weapons: knife
Cost: 35-50
Availability: 1
Range: 2-3/5/10
Damage: STR+1D (maximum: 6D)
Game Notes: May be used as a normal knife in melee
combat.
Source: Rulebook (page 228), Tales of the Jedi Companion
(page 126)

Curva Blade
Type: Circular blade
Scale: Character
Skill: Thrown weapons: Curva blade
Cost: Not available for sale
Availability: 3, R
Range: 3-5/8/15
Damage: STR+1D
Game Notes: Circular blade that may be thrown in
combat.
Source: Adventure Journal 2 (page 79)

Bow
Type: Typical bow
Scale: Character
Skill: Thrown weapons: bow
Ammo: 1
Cost: 200
Availability: 1, F
Range: 3-10/30/100
Damage: 2D+2
Source: Adventure Journal 2 (page 203)

Repulsor Rodian Throwing-Razor
Model: Rheshalva Interstellar Armaments Repulsor
Throwing-Razor
Type: Thrown weapon
Scale: Character
Skill: Thrown weapons: Rodian throwing-razor
Cost: 3,000 (pair)
Availability: 4, F, R or X
Range: 25-50/150/300
Damage: STR+1D+2
Game Notes: After initial attack, victim must make
a Difficult stamina roll for three minutes to avoid 3D
additional damage due to excessive blood loss. Weapon
automatically hovers back to owner.
Source: Galladinium’s Fantastic Technology (page 89)

Chestrashi Void Spear
Model: Charendohl Exports, Limited Chestrashi Void
Spear
Type: Biological construct spear
Scale: Character
Skill: Thrown weapons: spear
Cost: 5,000
Availability: 4, f, R or X
Ammo: 5 (biological injections only)
Difficulty: Moderate
Damage: STR+1D plus special
Game Notes: Following a successful strike in which the
victim is stunned or worse, the victim must make a Difficult
stamina roll once every five minutes to resist the effect of
the biological assault. If the stamina roll fails, the user must
resist a 6D damage roll (the effect of the biological weapon).
The biological weapon is counteracted by exposure to high
electromagnetic fields or the injection of small amounts of
radioactive trace elements into the bloodstream.
Source: Galladinium’s Fantastic Technology (page 86)

Tarpoon
Model: Whiphid Tarpoon
Type: Capture harpoon
Scale: Character
Skill: Thrown weapons: tarpoon
Cost: Not available for sale
Availability: 3
Range: 3-5/10/20
Damage: STR+2D (maximum 6D)
Game Notes: If the attack total beats the difficulty or target’s
dodge roll by five or more points, the tarpon becomes lodged
into the victim, which can be then dragged with an opposed
Strength roll. Tarpoon has 20 meters of syntherope.
Source: Shadows of the Empire Planets Guide (page 87)

Zenji Needle
Model: Custom-made Mistryl Zenji Needle
Type: Throwing needle
Scale: Character
Skill: Thrown weapons: zenji needle
Cost: Not available for sale
Availability: 4
Damage: STR+3D+1 when used with thrown weapons: zenji
needles specializations, otherwise STR+1D
Source: Gundark’s Fantastic Technology (page 15)

Spinblade
Model: Vrakolian Spinblade
Type: Thrown edged blade
Scale: Character
Skill: Thrown weapons: spinblade
Cost: 10 each
Availability: 3, R
Range: 2-5/10/20
Damage: 3D
Game Notes: Skilled throwers can make a spinblade curve
in flight, allowing them to hit targets under cover. This can
only be done at medium or long range. Up to two spinblades
may be cast at once form each hand, but they must be
thrown at the same target.
Source: Tapani Sector Instant Adventures (page 22)

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