Togruta

Togruta
Dex: 2D/4D+2
Kno: 2D/4D+1
Mec: 1D/4D
Per: 2D/4D+1
Str: 1D/3D+2
Tec: 1D/4D
Move: 10/12
Special Abilities:
Camouflage: Togruta characters possess colorful skin patterns which help them blend in with
with natural surroundings (much like the stripes of a tiger). This provides them with a +2 pip bonus to sneak skill checks.

Spatial Awareness: Using a form of passive echolocation, Togruta can sense their surroundings. If unable to see, a Togruta character can attempt a Moderate search skill check. Success allows the Togruta to perceive incoming attacks and react accordingly by making defensive rolls.

Story Factors:
Believed to be Venomous: Although they are not poisonous, it is a common misconception by other species that Togruta are venomous.

Group Oriented: Togruta work well in large groups, and individualism is seen as abnormal within their culture. When working as part of a team made up of Togruta only (no other species in the group) they get a +1 pip bonus above the standard combined action chart bonus.

Source: Judges Handbook, Revised 7/10

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