Vehicle Jockey

Vehicle Jockey
Dex: 2D+2; blaster, brawling parry, dodge, melee combat, melee parry
Kno: 2D+1; alien species, bureaucracy, languages, law enforcement, streetwise
Mec: 4D; astrogation, repulsorlift ops, sensors, space transports, starship gunnery, starship shields
Per: 2D+2; bargain, con, gambling, hide, search
Str: 3D+1; brawling, lifting, stamina
Tec: 3D; first aid, space transport repair, starship weapon repair
Species: Human
Move: 10
Force Sensitive: Yes or No {If yes, start with an additional Force point}
Force Pts: 1
Dark Side Pts: 0
Character Pts: 5
Credits: 1000
Equipment: blaster pistol (4D dmg), comlink, 2 blaster power packs, belt with holster, 2 flight suits, ship repair kit, and choice of one of the ten vehicle/craft options listed.
Creation Notes: Vehicle/Craft: choose one of the ten options on the back of the template.
Bonus Skills and Notes: add additional skills and any penalty listed below based on vehicle/craft choice:
(a) TL-1800: add Planetary Systems and Value skills; with 4000 credit Hutt Bounty
(b) Y-wing: add Starfighter Piloting and Starfighter Repair skills; with 6000 credit Imperial Bounty
(c) Z-95: and Starfighter Piloting and Starfighter Repair skills; with 5000 credit Imperial Bounty
(d) 93-C: add Hover Vehicle Operation and Hover Vehicle Repair skills; with 3000 credit payment remaining
(e) Astral-8: add Repulsorlift Repair and Survival skills; with 3000 credit payment remaining
(f) MVD-1: add Repulsorlift Repair and Survival skills; with 3000 credit payment remaining
(g) Q-6100: add Ground Vehicle Operation and Ground Vehicle Repair skills; with 3000 credit payment remaining
(h) Nightfalcon: add Repulsorlift Repair and Survival skills
(i) Flare-S: add Swoop Operation and Swoop Repair skills
(j) Pod Racer: add Pod Racer Operation and Pod Racer Repair skills

Vehicle/Craft Options:
a) TL-1800 Light Freighter: Type: Stock light freighter, Scale: Starfighter, Length: 30 meters, Skill: Space transports: TL-1800 freighter, Crew: 1 to 2, Passengers: 7, Cargo Capacity: 110 metric tons, Consumables: 3 months, Cost: 41,500 (new); 28,000 (used), Hyperdrive Multiplier: x2, Hyperdrive Backup: x10, Nav Computer: Yes, Maneuverability: 1D+2, Space: 4, Atmosphere: 280; 800 km/h, Hull: 4D, Shields: 2D, Sensors: (Passive: 10/0D, Scan: 25/1D, Search: 40/2D, Focus: 2/3D), Weapons: Two Laser Cannons (fire-linked) (Fire Arc: Front, Skill: Starship gunnery, Fire Control: 2D, Space Range: 1-3/12/25, Atmosphere Range: 100-300/1.2/2.5 km, Damage: 5D)
b) Koensayr BTL-S3 Y-Wing starfighter: Type: Attack starfighter, Scale: Starfighter, Length: 16 meters, Skill: Starfighter piloting: Y-wing, Crew: 1; gunner: 1; 1 astromech droid (can coordinate), Cargo Capacity: 110 kilograms, Consumables: 1 week, Cost: 135,000 (new); 65,000 (used), Hyperdrive Multiplier: x1, Nav Computer: Uses astromech droid programmed with 10 jumps, Maneuverability: 2D, Space: 7, Atmosphere: 350; 1,000 km/h, Hull: 4D, Shields: 1D+2, Sensors: (Passive: 20/0D, Scan: 35/1D, Search: 40/2D, Focus: 2/3D), Weapons: Two Laser Cannons (fire-linked) (Fire Arc: Front, Skill: Starship gunnery, Fire Control: 2D, Space Range: 1-3/12/25, Atmosphere Range: 100-300/1.2/2.5 km, Damage: 5D), Two Proton Torpedo Launchers (Fire Arc: Front, Skill: Starship gunnery, Fire Control: 2D, Space Range: 1/3/7, Atmosphere Range: 50-100/300/700 m, Damage: 9D), Two Light Ion Cannons (fire-linked) (Fire Arc: Turret (gun may be fixed to forward to be fired by pilot at only 1D fire control), Crew: 1 (co-pilot), Skill: Starship gunnery, Fire Control: 3D, Space Range: 1-3/7/36, Atmosphere Range: 100-300/700/3.6 km, Damage: 4D)
c) Modified Z-95 starfighter: Type: Multi-purpose starfighter, Scale: Starfighter, Length: 11.8 meters, Skill: Starfighter piloting: Z-95, Crew: 1, Cargo Capacity: 85 kilograms, Consumables: 1 day, Cost: 45,000 (used), Hyperdrive Multiplier: x2, Nav Computer: Yes, Maneuverability: 1D, Space: 7, Atmosphere: 400; 1,150 km/h, Hull: 4D, Shields: 1D, Sensors: (Passive: 15/0D, Scan: 25/1D, Search: 40/2D, Focus: 1/2D), Weapons: Two Triple Blasters (fire-linked) (Fire Arc: Front, Skill: Starship gunnery, Fire Control: 1D, Space Range: 1-5/10/17, Atmosphere Range: 100-500/1/1.7 km, Damage: 3D), Concussion Missiles (Fire Arc: Front, Skill: Missile weapons, Fire Control: 1D, Space Range: 1/3/7, Atmosphere Range: 50-100/300/700 m, Damage: 7D)
d) Aratech 93-C Light Hover: Type: Light hover vehicle, Scale: Speeder, Length: 10 meters, Skill: Hover vehicle operation: 93-C, Crew: 1 or 2, Passengers: 7, Cargo Capacity: 2 metric tons, Cover: Full, Altitude Range: ground level-1 meter, Cost: 25,000 credits (new), Maneuverability: 1D+2, Move: 42; 120 kmh, Body Strength: 3D
e) zZip Motor Concepts Astral-8: Type: Luxury speeder, Scale: Speeder, Length: 12meters, Skill: Repulsorlift operation: Astral-8, Crew: 1, Passengers: 8, Cargo Capacity: 250 kilograms, Cover: Full, Altitude Range: ground level-1 meter, Cost: 28,000 (new), Maneuverability: 1D+2, Move: 85; 245 kmh, Body Strength: 4D, Shields: 1D
f) Mrlsst Motorworks MVD-1 Aeroflitter: Type: Airspeeder, Scale: Speeder, Length: 14 meters, Skill: Repulsorlift operation: MVD-1 Flitter, Crew: 1, Passengers: 7, Cargo Capacity: 1 metric ton, Cover: Full, Altitude Range: ground level-1,050 meters, Cost: 11,500 (new), Maneuverability: 3D, Move: 225; 650 kmh, Body Strength: 2D
g) Jadai Motors Q-6100: Type: Ground Vehicle, Scale: Speeder, Length: 8.5 meters, Skill: Ground vehicle operation: Jadai Q-6100, Crew: 1, Passengers: 7, Cargo Capacity: 120 kilograms, Cover: Full, 1/2 when convertible, Cost: 18,500 (new), Maneuverability: 1D, Move: 90; 260 kmh, Body Strength: 3D
h) Ikas-Adno 22-B Nightfalcon: Type: Speeder bike, Scale: Speeder, Length: 4.87 meters, Skill: Repulsorlift operation: speeder bike, Crew: 1, Passengers: 1, Cargo Capacity: 4 kilograms, Cover: 1/4, Altitude Range: ground level-10 meters, Cost: 6,250 (new); 1,000 (used), Maneuverability: 3D+1, Move: 160; 400 kmh, Body Strength: 1D+2, Weapons: Laser Cannon (Fire Arc: Front, Skill: Vehicle blasters, Fire Control: 2D, Range: 30-50/100/200 m, Damage: 4D)
i) Mobquet Flare-S Swoop: Type: Swoop, Scale: Speeder, Length: 2.5 meters, Skill: Swoop operation: Flare-S, Crew: 1, Cargo Capacity: 2 kilograms, Cover: 1/4, Altitude Range: ground level-350 meters, Cost: 6,500 (new); 2,000 (used), Maneuverability: 4D+2, Move:225; 650 kmh, Body Strength: 1D+1
j) Customized Pod Racer: Type: Pod racer, Scale: Speeder, Length: 9.25 meters, Skill: Pod racer operation, Crew: 1, Cargo Capacity: 5 kilograms, Cover:1/2, Altitude Range: ground level-80 meters, Cost: 16,500 (new); 11,500 (used), Maneuverability: 2D+1, Move: 272; 781 kmh, Body Strength: 1D+2

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