Walkers

Personal Walker
Type: Personal walker
Scale: Walker
Skill: Walker operation
Crew: 1
Cargo Capacity: 10 kilograms
Cover: Full
Maneuverability: 2D
Move: 21; 60 kmh
Body Strength: 1D+2
Weapons:
Blaster Cannon
Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 1D
Range: 10-50/100/200
Damage: 4D
Concussion Grenade Launcher
Fire Arc: Front
Skill: Missile weapons: grenade launcher
Fire Control: 1D
Range: 10-50/80/160
Damage: 2D
Source: The DarkStryder Campaign – The Kathol Outback (page 78)

Gladiator Walker
Craft: zZip Motor Concepts Gladiator Walker
Type: Recreational light combat walker
Scale: Speeder
Length: 3 meters tall
Skill: Walker operation: gladiator walker
Crew: 1
Cargo Capacity: 40 kilograms
Cover: Full
Cost: 40,000 (new), 24,000 (used)
Maneuverability: 1D+2
Move: 20; 55 kmh
Body Strength: 2D (main body), 4D (right-arm shield plate)
Weapons:
Light Laser Cannon
Fire Arc: Front/left
Skill: Vehicle blasters
Fire Control: 1D
Range: 5-10/20/40
Damage: 3D+2
Note: Vehicle Fail-safe: If onboard computer monitoring
occupant identifies what it believes to be an imminent
threat to the safety of the occupant, an automatic systemwide
shutdown is activated.
Availability: 3, F
Source: Galladinium’s Fantastic Technology (page 49),
Arms and Equipment Guide (page 83)

AT-RT
Craft: Kuat Drive Yards All Terrain Scout Transport
Type: Scout walker
Scale: Walker
Length: 3.2 meters tall
Skill: Walker operation: AT-RT
Crew: 1
Passengers: 0
Cargo Capacity: 60 kilograms
Cover: 1/4
Maneuverability: 2D
Move: 35; 105 kmh
Body Strength: 2D
Weapons:
Medium Blaster Cannon
Fire Arc: Front
Scale: Speeder
Skill: Vehicle blasters
Fire Control: 2D
Range: 50-300/500/1 Km
Damage: 5D

AT-PT
Craft: All-Terrain Personal Transport
Type: Light walker
Scale: Walker
Length: 2.1 meters long, 3.1 meters tall
Skill: Walker operation: AT-PT
Crew: 1
Crew Skill: Missile weapons 4D, vehicle blasters 4D, walker
operation 4D
Cargo Capacity: 25 kilograms
Cover: Full
Cost: 15,000 (used)
Maneuverability: 2D
Move: 21; 60 kmh
Body Strength: 2D
Weapons:
Twin Blaster Cannon
Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 1D
Range: 10-50/200/500
Damage: 4D
Concussion Grenade Launcher
Fire Arc: Front
Skill: Missile weapons: grenade launcher
Fire Control: 1D
Range: 10-50/100/200
Damage: 2D
Source: Alliance Intelligence Reports (page 49), The
Thrawn Trilogy Sourcebook (page 203), Dark Force Rising
Sourcebook (pages 121-122), Arms and Equipment Guide
(pages 81-82)

Espo Walker 91
Craft: SecuriTech Espo Walker 91
Type: Light walker
Scale: Walker
Length: 4.8 meters tall
Skill: Walker operation: Espo walker
Crew: 1
Crew Skill: Missile weapons 4D, vehicle blasters 3D+2,
walker operation 4D
Cargo Capacity: 30 kilograms
Cover: 1/2
Cost: 20,000 (used; model 91 has been replaced by newer model 101)
Maneuverability: 1D+2
Move: 21; 60 kmh
Body Strength: 1D+2
Weapons:
Light Blaster Cannon
Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 1D
Range: 10-50/100/200
Damage: 3D+2
Heavy Stun Cannon
Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 1D
Range: 10-50/100/200
Damage: 4D (stun)
Concussion Grenade Launcher
Fire Arc: Front
Scale: Character
Skill: Missile weapons: grenade launcher
Fire Control: 1D
Range: 10-50/80/160
Damage: 4D+2
Source: Alliance Intelligence Reports (page 49)

Espo Walker 101
Craft: SecuriTech Espo Walker 101
Type: Light walker
Scale: Walker
Length: 5 meters tall
Skill: Walker operation: Espo walker
Crew: 1
Crew Skill: Missile weapons 4D+1, vehicle blasters 5D+2,
walker operation 4D
Cargo Capacity: 40 kilograms
Cover: 1/2
Cost: 45,000 (new)
Maneuverability: 2D+1
Move: 21; 60 kmh
Body Strength: 2D
Weapons:
Light Blaster Cannon
Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 1D
Range: 10-50/150/300
Damage: 3D
Heavy Stun Cannon
Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 1D
Range: 10-50/100/200
Damage: 4D (stun)
Concussion Grenade Launcher
Fire Arc: Front
Scale: Character
Skill: Missile weapons: grenade launcher
Fire Control: 1D
Range: 10-50/100/200
Damage: 5D
Source: Han Solo and the Corporate Sector Sourcebook
(page 111), Arms and Equipment Guide (page 82)

AT-ST
Craft: All Terrain Scout Transport
Type: Medium walker
Scale: Walker
Length: 6.4 meters long, 8.6 meters tall
Skill: Walker operation: AT-ST
Crew: 2, skeleton: 1/+15
Crew Skill: Missile weapons 4D, vehicle blasters 4D+2,
walker operation 5D
Cargo Capacity: 200 kilograms
Cover: Full
Cost: Not available for sale
Maneuverability: 1D
Move: 30; 90 kmh
Body Strength: 3D
Weapons:
Twin Blaster Cannon
Fire Arc: Front
Crew: 1 (pilot)
Skill: Vehicle blasters
Fire Control: 1D
Range: 50-200/1/2 Km
Damage: 4D
Twin Light Blaster Cannon
Fire Arc: Front
Crew: 1 (co-pilot)
Skill: Vehicle blasters
Fire Control: 1D
Range: 50-300/500/1 Km
Damage: 2D
Concussion Grenade Launcher
Fire Arc: Front
Crew: 1 (co-pilot)
Skill: Missile weapons: grenade launcher
Fire Control: 1D
Range: 10-50/100/200
Damage: 3D
Source: The Thrawn Trilogy Sourcebook (pages 201/203),
Dark Force Rising Sourcebook (pages 119-121), Galaxy
Guide 3 – The Empire Strikes Back (page 39), Galaxy Guide
5 – Return of the Jedi (page 67), Rulebook (page 241), d20
Core Rulebook (page 197)

MT-AT Spider Walker
Craft: Carida Engines MT-AT Spider Walker
Type: Spider walker
Scale: Walker
Length: 15.6 meters
Skill: Walker operation: MT-AT
Crew: 1, gunners: 2
Crew Skill: Vehicle blasters 4D+2, walker operation 5D
Cargo Capacity: 300 kilograms
Cover: Full
Cost: Not for sale
Maneuverability: 2D
Move: 45; 130 kmh
Body Strength: 3D+1
Weapons:
8 Twin Blaster Cannons (mounted on each leg joint)
Fire Arc: Turret
Scale: Speeder
Crew: 1 (operated by gunner)
Skill: Vehicle blasters
Fire Control: 1D
Range: 50-200/1/2 Km
Damage: 4D
2 Laser Cannons (fire-linked)
Fire Arc: Front
Crew: 1 (pilot)
Skill: Vehicle blasters
Fire Control: 1D
Range: 50-300/500/1 Km
Damage: 3D
Source: The Jedi Academy Sourcebook (pages 136-138),
Arms and Equipment Guide (page 81)

AT-AT
Craft: All Terrain Armored Transport
Type: Assault walker
Scale: Walker
Length: 20.6 meters long, 15.5 meters tall
Skill: Walker operation: AT-AT
Crew: 5, skeleton: 3/+10
Crew Skill: vehicle blasters 5D, walker operation 5D
Passengers: 40 (troops) or 2 AT-STs
Cargo Capacity: 1 metric ton
Cover: Full
Cost: Not available for sale
Move: 21; 60 kmh
Body Strength: 6D
Weapons:
2 Heavy Laser Cannons (fire-linked)
Fire Arc: Front
Crew: 1 (co-pilot or commander)
Skill: Vehicle blasters
Fire Control: 2D
Range: 50-500/1.5/3 Km
Damage: 6D
2 Medium Blasters (fire-linked)
Fire Arc: Front
Crew: 1 (co-pilot or commander)
Skill: Vehicle blasters
Fire Control: 2D
Range: 50-200/500/1 Km
Damage: 3D
Note: The AT-AT walker’s head is mounted on a pivoting
neck, which can turn to face left, front and right fire arcs.
An AT-AT may move its head one fire arc per turn (from left
to front, right to front, front to right, or front to left).
Source: The Thrawn Trilogy Sourcebook (page 201), Dark
Force Rising Sourcebook (pages 117-119), Galaxy Guide
3 – The Empire Strikes Back (page 39), Galaxy Guide 5
– Return of the Jedi (page 66), Rulebook (page 242), d20
Core Rulebook (page 197)

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